Bean
Enabling multiple caregivers to collaboratively monitor children’s early developmental growth

Design Research, UI/UX, Product Design

Objects Of
Reframing empathy to be more humbled through the mundanity of shared everyday objects

Visual Storytelling, UX, Behavioral Design

Simon Says
Leveling the playing field for socially avoidant and marginalized users in online multiplayer games

Design Research, Speculative Design

^Cake (In Progress)
Challenging hustle culture and mitigating burnout in high intensity work environments

Design Research, Behavioral Design, Service Design

Digital Graffiti
An idealistic look into the future of augmented creative collaboration

Visual Storytelling, Speculative Design

The Answering Machine
Patching visitors through to the life that goes on in semi-public spaces [UW campus]

Design Research, UI/UX, Service Design

Puck
Helping tabletop roleplayers practice their soft* skills through a speculative IoT mod

Visual Storytelling, UX, Speculative Design

The Lattice Chamber (In Progress)
A game about navigating uncertainty when it comes to personal freedom and cultural expectation.

Narrative Design, Visual Storytelling, Game Design

 

Additional Work