DETOUR

The goal of this project was to redesign the interface of an app already on the market and put a new spin on it. In my case, I took on Walkdroid, an android pedometer. 

Detour gives users the option to extend the route of their walk should they fall behind on their step goal for the day. It's targeted towards people with busy schedules such as students. Detour integrates exercise into a user's daily commute.

COMPLETE
Winter 2018

COURSE 
Interface Design I

PROFESSOR
Audrey Desjardins
 

TOOLS
Indesign
After Effects
Photoshop
Premiere
Invision

 
 

PROPOSAL

Out of my proposals, Detour was the most well-received. It is a pedometer that gives users the option to plan a meandering route to their destination in order to meet their step goal for the day. In addition, it would log locations where you have travelled. 

scansdafsdf.png
 
 

FIRST PASS

My first draft of Detour had too many steps. The Detour function especially overly complicated the process of planning a route. I also received feedback to remove the Pause button as it was more of a feature that would belong on a running app.

 
 

MICRO-INTERACTIONS

My micro-interactions would evoke the feeling of unfolding and reading a physical map. The walking mascot was an element taken from the original Walkdroid app. It was meant to be a motivator in having a little friend walk with a user on their commutes.

 
 
 

SECOND PASS

This next pass really simplified the app. However, the treatment of type made it confusing for users to know what steps they needed versus what steps they already had.

 
 
 

FINAL DESIGN

 
POSTER_DETOUR.png